The five best iPhone games that make use of the accelerometer

Feb 8, 2010
Games

The iPhone game library is still in a relative state of infancy. For every undercooked and half-baked console port or adaptation, there’s a growing undercurrent of games that actually embrace what the iPhone is capable of beyond touch-screen capabilities. Though it’s far from being as “amazing” as Apple touts, the fact that the iPhone responds […]

The iPhone game library is still in a relative state of infancy. For every undercooked and half-baked console port or adaptation, there’s a growing undercurrent of games that actually embrace what the iPhone is capable of beyond touch-screen capabilities. Though it’s far from being as “amazing” as Apple touts, the fact that the iPhone responds to motion and rotation is a unique feature of the device that games are slowly starting to utilize.

Blue Defense! ($1.99), a simple “Space Invaders”-like game where endless waves of red ships (which occasionally have tails and look suspiciously like sperm) are approaching your circular blue base (which, uh, looks like an ovum) and your only recourse is blasting them by tilting the iPhone. Bullets keep blasting straight up on their own—and while you’re just in control of aiming, it doesn’t mean the game is easy — far from it. If you can get over the weird pregnancy visuals which are impossible not to see, there’s a neat, simple, and challenging package here.

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David Wolinsky

David Wolinsky is the Chicago city editor for The Onion's A.V. Club and is also the  undisputed 1994 Blockbuster store champion at collecting bananas in Donkey Kong Country.

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